Hunter Birkenhead, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear brown clothing when he does not wear armor, he is not a threatening figure. His silver hair is heavily combed to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the west. He is harsh and unforgiving.
History: He got into the Knight business at a young age. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Conrad Haley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east, but his parents moved at a very young age to the north. In his 18th year, his parents were killed by a gnolls raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate. 1 Half-Plate.
Chad Quinton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Crown-heir like his father before him.
Motivation: Further expansion of business; and expand his business
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp.
Anselm Royal, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. He wears his red hair up in a very large beehive style do. His gray eyes dart from person to person.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered painting. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc
Ideals: Artistic. Bonds: Attractive, Has a crush, Military, Religious. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Alexandre Langley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of luck around his neck, and a flail on his belt. He wears his brown hair up in a very large beehive style do. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Athletic, Philantrophist, Entrepeneur. Bonds: Military. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 7000 sp. Hematite (6 gp). Bloodstone (60 gp). Obsidian (6 gp).
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