Anthony Blankley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with deerstalker hat and is in decent physical shape. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of eastern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother
Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. A silver and pearl hairclip (10 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 2 Holy water.
Ralf Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.
History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: To clean up the streets; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Poor, Family. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 3000 sp. Amber (60 gp). Jet (60 gp). Violet garnet (1300 gp). Chalcedony (30 gp).
Tim Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue feathered hat and blue clothes. His hair is always cut to a buzz. His green eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Entrepeneur. Bonds: Nature, Rich, Family. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 40 pp.
Anthony Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His hair is silver, silky, and of moderate length. His eyes are hazel and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Marry his sister to traveling adventurers; and money/treasure
Ideals: Artistic. Flaws: Cynical. Bonds: Rich, Attractive, Family. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (140 gp). Zircon (80 gp). Freshwater pearl (11 gp). Violet garnet (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.
Hubert Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family.
Flaws: Ugly, Impulsive. Bonds: Enemies, Family, Religious. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
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