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NPC Generator

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Advanced [show]


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Solomon Badger, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Roofer does. He is portly but not overly obese. His long golden hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Job, Poor. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Conrad Hackney, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Frederick Marston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Adventurer. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Military, Rich, Job. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Marston, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 600 gp. Lapis lazuli (7 gp). White pearl (140 gp). Bloodstone (30 gp).


Social Check DCs


Dustin Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Poor, Attractive, Nature. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Dustin Stapleton, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp.


Social Check DCs


Frederick Stanton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple grey line shooting up and back down. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes peer out from beneath his broad brown hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Frederick Stanton, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Obsidian (5 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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