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NPC Generator

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Advanced [show]


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His auburn hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Mercenary, Raymond learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Mercenary.

Motivation: He is greedy; and sabotage a competitor

Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Rich, Job. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Raymond Marlee, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2100 sp.


Social Check DCs


Frederick Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Frederick Atherton, Male Human Cleric 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 13 (+1)17 (+3)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Terran, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp. Rock crystal (70 gp). Malachite (12 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with black socks and a vest with buckled shoes. His white hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Disciplined, Extrovert, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Gunter Carlyle, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has wavy blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy. Bonds: Military, Adventurer, Family. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Raymond Adley, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver chalice with lapis lazuli gems (120 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.


Social Check DCs


Randal Carlton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large brown jacket. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. Randal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Racist. Bonds: Family, In love, Adventurer. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Randal Carlton, Male Human Barbarian 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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