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NPC Generator

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Advanced [show]


Norman Cotton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Norman Cotton, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Gilbert Clinton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he sports black clothing, slightly heavier than average wear. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Gardener, Gilbert learned a great deal about his father's area of expertise. A freak accident while working with his Jeweler father left him crippled. He became a Gardener soon after.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Job, Religious. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Clinton, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 9 years.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Shane Graham, Male Human Paladin 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Insomniac. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Yardley, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Fighting. Flaws: Depressed, Ugly. Bonds: Nature. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Hornsby, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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