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Advanced [show]


Bernard Stanton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He sports tan clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: To be a Architect again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Bernard Stanton, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp.


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His tied-back hair is golden. He has a dull look in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Butcher, who enjoyed hunting, Balimaar was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Nature, Family. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Balimaar Skelton, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Gerald Gracey, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roland Ashley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His head has been shaved. His thin eyebrows rest above his beady amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. When Roland reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Flaws: Ugly, Cynical. Bonds: Military, Family, Enemies. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Roland Ashley, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Chalcedony (50 gp).


Social Check DCs


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear brown pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Disease, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Rayden, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Hourglass. 1 Disguise kit.


Social Check DCs

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