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NPC Generator

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Advanced [show]


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green broad hat and green clothes. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 9 years later his spouse died after the birth of his son. Heartbroken, Dean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Flaws: Insomniac. Bonds: In love, Nature, Rich. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Dean Mitchell, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Langley, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Architect, Gilbert learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Disease, Fearful. Bonds: Job, Slave, Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Gilbert Langley, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Miles Marlowe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Adventurer. He keeps his long golden hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Miles Marlowe, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 4 Holy water. 1 Smokesticks.


Social Check DCs


Jocelyn Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white cloak and cross-gartered tan stockings. He keeps his long black hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Poor. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Jocelyn Hadlee, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)11 (+0) 13 (+1)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a large grey jacket. His clothes are grease stained in places. His blonde hair is long and unkept. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Patrick Dumph, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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