Everard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears red cloth garments or leather armor. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.
History: Everard was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp. Black star sapphire (1300 gp). Rock crystal (60 gp). Tiger eye turquoise (11 gp). Malachite (11 gp).
Ernest Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries a battered longsword and tarnished shield as well. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Raymond Marlee, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His chestnut hair is heavily combed to the right. His green eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raymond hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted psionic powers by his dying sister.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Poor, Enemies, Job. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 5 (-3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Reynard Fulton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a broad hat to hide his balding. This blue eyed westerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: Reynard was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Barkeep.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Professionalism, Persistence, Athletic. Bonds: Job. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Lewis Halsey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a red suit, black shirt, and tan tie, and is pretty ugly. He wears a Stetson hat to cover his moderate length golden hair. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments
History: Lewis hails from a village terrorized by goblins. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Enemies, Rich. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 10 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1200 gp. Pink pearl (120 gp). Smoky quartz (50 gp). Blue sapphire (1300 gp). Red garnet (120 gp).
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