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Advanced [show]


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His blonde hair is still thick. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Assassin, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and his religion dominates his actions

Flaws: Sensitive, Fearful. Bonds: Poor, Religious, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Balimaar Gracey, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)7 (-2) 13 (+1)7 (-2)
Skills Intimidation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 90000 cp. Citrine (50 gp). Black opal (600 gp). Onyx (50 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, and sports empty pouches on his belt. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Born to a Bowyer, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Theodoric Hallewell, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 3000 sp.


Social Check DCs


Lewis Warwick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He keeps his auburn hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Lewis Warwick, Male Human Expert 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Red spinel (120 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Deep blue spinel (600 gp).


Social Check DCs


Kody Wade, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear blue clothing when he does not wear armor, and his gloved hand is found clutching a bastard sword. His golden hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: When he was but 7 years old his parents immigrated from the north. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Nature, Family. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Kody Wade, Male Human Fighter 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1100 gp. A roughly beaten golden orb (60 gp). Old masterpiece painting (2100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Anselm was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Anselm Cooper, Male Human Fighter 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 700 gp.


Social Check DCs

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