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NPC Generator

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Advanced [show]


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple brown robe with yellow stripes complete with hood. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: Drogo was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Drogo Haley, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He has wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dean was born with his mother's beautiful face. Dean was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dilettante. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC.

Ideals: Passionate, Joker. Bonds: Attractive, Poor, Immigrant. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Gracey, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. Amber (80 gp). Black pearl (400 gp). Chalcedony (30 gp). 1 Simple lock.


Social Check DCs


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair and beard is wavy and long. He has gray eyes and a tan hat with a brown feather.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Ideals: Joker. Bonds: Has a crush, Family, Adventurer. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Randal Springfield, Male Human Warrior 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Shane was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Shane Perry, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. 3 Alchemist’s fire.


Social Check DCs


Hunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tan leather gloves, a tan jacket, and tight pants. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Ugly, Shy, Disease, Fearful. Bonds: Rich. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Hunter Brixton, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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