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NPC Generator

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Advanced [show]


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. He has wavy chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: Gilbert was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Gilbert Hadleigh, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Conrad Harrington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Attractive, Rich, Job, Slave. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Harrington, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram York, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. He sports a flattop hair cut. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Bertram was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he has a crush on the local locksmith

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Has a crush. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Bertram York, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears his hair in dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He's in love.

Ideals: Passionate. Flaws: Disease, Secretive. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Norman Graeme, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Blankley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a simple black robe with green stripes complete with hood. He wears a Stetson hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Alex Blankley, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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