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NPC Generator

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Advanced [show]


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a red vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Aldous Kinsley, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Brady, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He has a crush on the local Detective; and he wants to get laid

Flaws: Shy. Bonds: Adventurer, Mentor, Nature, Has a crush. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Brady, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He is bald on top and has large white tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trym was born the youngest of three triplets. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and to reunite with his absent father

Flaws: Ugly. Bonds: Rich, Family, Job, Adventurer. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Trym Windsor, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)9 (-1) 16 (+3)12 (+1)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was raised in a mountains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Military, Nature. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Randal Anderton, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp.


Social Check DCs


Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears his black hair up. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Emotional, Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Gerard Hailey, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. White opal (500 gp).


Social Check DCs

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