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NPC Generator

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Advanced [show]


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, green, dusty cloak. His auburn hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his son; and he's attracted to the pc

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Nature, Has a crush, Family. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Royston, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theodoric Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his bastard sword ready. He keeps his long brown hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Fighting. Flaws: Disease, Antagonistic, Secretive. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Theodoric Tewksbury, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Climber’s kit.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan cloak and cross-gartered brown stockings. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his top tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Anthony was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Family. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Graeme, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Chad Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chad was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Brady, Male Human Druid 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp.


Social Check DCs


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries bows. He has a very tight haircut. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Peter Windsor, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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