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Advanced [show]


Rolf Rowley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rolf was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert, Persistence. Flaws: Sensitive. Bonds: Immigrant, Adventurer. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Rolf Rowley, Male Human Cleric 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black armored body suit, with a simple blue line shooting up and back down. He keeps his auburn hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Elton, Male Human Paladin 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He has moderate length chestnut hair. His green eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Simon Graeme, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (60 gp).


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Miles was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Miles Kent, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 7000 sp. Tourmaline (90 gp). Sardonyx (80 gp). Chrysoberyl (90 gp). Blue quartz (12 gp).


Social Check DCs


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He wears his red hair down. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Roland studied abroad. After coming to the age of reason, Roland took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Justice. Flaws: Addict, Racist. Bonds: Enemies. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Roland Ansley, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: White opal (900 gp). Rich purple corundum (900 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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