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NPC Generator

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Advanced [show]


Dean Wakefield, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Dean studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Addict, Insomniac. Bonds: Religious. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Dean Wakefield, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Brown-green garnet (150 gp). Amethyst (150 gp). Freshwater pearl (16 gp).


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Animal Trainer, but he got bored and became a Knight. He has worked as a Knight like his mother before him.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Barton, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Smoky quartz (60 gp). Onyx (60 gp).


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His chestnut hair is lengthy. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Shipwright. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Don Barlow, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Trym Weld, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a very tight haircut. He has violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Immigrant, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Trym Weld, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Peter was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Lindsay, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)9 (-1) 11 (+0)5 (-3)
Skills Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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