Trey Adley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet armored body suit, with a simple black line shooting up and back down. His hair is golden and curly. He has several tiny ruby earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Percival Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears bulky white painted plate armor. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and to be a laborer again
Ideals: Impeccable, Logical, Artistic. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp).
Frederick Oakes, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His long brown hair is drawn into a two foot long braid. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: The child of eastern immigrants he idolized his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels kind of lost in life; and he wants revenge against giants
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Enemies. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
John Marston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears blue cloth garments or leather armor. His white hair is unkempt and raggedy. His eyes are amber and beady.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Sage, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 cp. Sardonyx (40 gp). Chalcedony (40 gp). Moonstone (40 gp). Moss agate (11 gp).
Manfred Appleton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown Stetson hat and brown clothes. He has a long red beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich northern family. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Revenge; and many dire rats want him driven away
Flaws: Shy, Depressed. Bonds: Military, Rich, Job, Enemies. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp.
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