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NPC Generator

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Advanced [show]


Norman Weld, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright silver hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Tailor profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict, Shy, Disease, Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Norman Weld, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Gilbert Digby, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man sports black clothing, slightly heavier than average wear. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Insane, Secretive. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Gilbert Digby, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 8 (-1)9 (-1) 12 (+1)9 (-1)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Dudley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he likes to wear green tank tops with white pants. With bright chestnut hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hugh was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Attractive, Nature. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Hugh Dudley, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 24000 cp.


Social Check DCs


Ernest Westbrook, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His white hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Ernest studied abroad. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Family, Military. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Westbrook, Male Human Paladin 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10 pp.


Social Check DCs


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a long white beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety.

Flaws: Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Stutters

Attributes [hide]

Roger Hartford, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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