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NPC Generator

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Advanced [show]


Anselm Presley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Anselm was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Wants to open a new tavern; and to be a assassin again

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Anselm Presley, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)6 (-2) 9 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Silver pearl (90 gp). Star ruby (1000 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Clerebold Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep red leather and dull green iron scale mail, and sports empty pouches on his belt. His golden hair is knotted and matted. His eyes are likewise blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Clerebold was born in the east. At a young age he loved to build and create. He worked as a nervous Cook and found it very stressful. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and wants to open a new tavern

Ideals: Persistence. Flaws: Insomniac. Bonds: In love, Job, Family. Occupation: Cook

Voice: French accent

Attributes [hide]

Clerebold Ramsay, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)7 (-2) 6 (-2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright green suits and hats. His white hair is singed and shortened. His eyes are amber and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He was granted arcane powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Gresham, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Sardonyx (80 gp). Black star sapphire (1100 gp). Violet garnet (800 gp). 1 Holy water. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Wymar Marlee, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To end his boredom; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: In love, Family, Rich. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

John Appleton, Male Human Fighter 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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