Dustin Kendall, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Cynical, Insane. Bonds: Nature, Poor. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Solomon Marston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Dyer does. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Expand his business; and to be a cook again
Ideals: Impeccable, Gifted. Bonds: Job, Religious. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Aldous Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Apothecary, Aldous learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Racist. Bonds: Adventurer, Job, Rich. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 200 gp. Golden yellow topaz (400 gp). Aquamarine (400 gp). Hematite (15 gp). 1 Minor magic item.
Gilbert Haley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His whole body is exceptionally muscular. He keeps his black hair in a pixie cut. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful necromancer made him what he is. Gilbert was born on a far northern mountains where he grew up under the tutelage of his father, an expert Actor. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Mentor. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 2000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Presley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Mercenary does. His red hair is slicked back into a classic pompadour. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Mercenary.
Motivation: Further expansion of business.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
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