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NPC Generator

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Advanced [show]


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was granted necromantic powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Mentor, Slave. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Blankley, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 5 (-3)9 (-1) 15 (+2)16 (+3)
Skills Athletics +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Roger Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is typically in his Sellsword uniform. He has a long white beard with little hanging trinkets. His green eyes peer out from beneath his top pastel hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Roger Halsey, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 16 (+3)9 (-1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a worn and beaten armor. His long white hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He got into the Bounty Hunter business at a young age. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 2 years.

Motivation: He desires power and/or immortality; and he wants to get laid

Ideals: Fighting, Athletic. Bonds: Has a crush, Job, Adventurer. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Peter Everleigh, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his brown hair. He is baby faced.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Masseuse in town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Priest, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Peter Copeland, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Charles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a black cloak and cross-gartered brown stockings. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Charles Hadleigh, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 2 Thunderstones. 1 Smokesticks. 4 Antitoxin.


Social Check DCs

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