Aldous Westcott, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a blue suit. His white hair is slicked back into a classic pompadour. His ears are large.
Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Alex Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new courier responsibilities is difficult
Flaws: Hedonist. Bonds: Adventurer, Rich, Job. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 50 pp. Chalcedony (30 gp). Malachite (6 gp).
Aldous Stafford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He has a slight overbite and is overall scrawny. His brown hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Dyer.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Flaws: Mundane, Selfish. Bonds: Rich, Job, Religious. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. Coral (120 gp). Peridot (70 gp). Bloodstone (70 gp).
Robert Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His golden hair is heavily combed to the right. His eyes are violet and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Robert was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Athletic. Flaws: Secretive. Bonds: Family, Job, Military. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Anselm Bing, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple pastel robe with yellow stripes complete with hood. He has a small bristly mustache and wavy brown hair. He has several tiny ruby earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Fortune-teller, Anselm learned a great deal about his mother's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He has achieved small success as a Fortune-teller.
Motivation: He is greedy; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Opinionated. Bonds: Rich, In love, Job, Family. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 19000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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