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NPC Generator

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Advanced [show]


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears brown trousers with yellow and red striped suspenders. He wears various colorful collared shirts. With a patchy blonde beard and wild blonde hair. His blue eyes dart from person to person.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerard was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Persistence. Flaws: Shy, PTSD, Impulsive. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Gerard Middleton, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Geoffrey Redfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Blacksmith. His chestnut hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Redfield, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 5 (-3)12 (+1)
Skills Medicine -1, Persuasion +3
Senses Passive Perception 7
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 8000 cp. Blue star sapphire (1100 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Balimaar Thackeray, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Balimaar was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Balimaar Thackeray, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1600 sp.


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, blue, dusty cloak. His whole body is exceptionally muscular. His black hair has been sun bleached extensively. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Knight for hire.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Ernest Gladstone, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a fancy blue suit. He has a long chestnut beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Philantrophist. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Drogo Dalton, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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