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Advanced [show]


Hunter Yorke, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a hunchback. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Hunter was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Retire the richest man in the west; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Pacifist, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Yorke, Male Human Warrior 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3

Possessions: 800 gp. Black pearl (1600 gp). Hematite (14 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a blue and brown robe with the hood down. His white hair and beard is wavy and long. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Lewis was born on a far southern mountains where he grew up under the tutelage of his father, an expert Sculptor. He left for the south, certain he would find work there.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Lewis Brandon, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: Adelard was raised in a hard working conservative environment. His childhood dream was to be a Miner, but he was a colossal failure. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Joker. Flaws: Insomniac, Fearful. Bonds: Job. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Adelard Davenport, Male Human Ranger 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 37000 sp.


Social Check DCs


Diggory Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with deerstalker hat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Nature, Family. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Diggory Dalton, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 30000 cp. Red-brown spinel (40 gp). Alexandrite (1300 gp).


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with green pants. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Aldous Halsey, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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