Percival Skelton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Cartwright uniform. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has never given up on his music dream.
Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 68 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 6000 sp.
William Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He has a moderate pudge and is not very fit. With a patchy silver beard and wild silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: Born in the east to a Hunter, William learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Selfish, Fearful. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (13 gp). Black pearl (600 gp). Azurite (13 gp). Aquamarine (600 gp). 1 Minor magic item.
Reynard Harper, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Golden pearl (40 gp). Aquamarine (1000 gp).
Dustin Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He has wavy brown hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was born at the edge of vast mountains. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and an old rival family wants him found
Ideals: Fighting, Disciplined. Bonds: Military, Nature, Family, Debt. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. Moonstone (30 gp).
Gilbert Everly, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His white hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Jeweler mother left him crippled. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Cynical, Antagonistic, Disease. Bonds: Rich. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (400 gp). Obsidian (16 gp).
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