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NPC Generator

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Advanced [show]


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He wears his silver hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gerard was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: Money/treasure; and many dire rats want him driven away

Ideals: Artistic, Gifted. Bonds: Rich, Family, Enemies. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Gerard Walcott, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Camden, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Camden, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)7 (-2) 8 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Percival Nash, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a white collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Percival will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Percival Nash, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Amber (150 gp). Red garnet (150 gp).


Social Check DCs


Roland Tyndall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: The child of a Brewer, who enjoyed hunting, Roland was taken on many hunting expeditions. After coming to the age of reason, Roland took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Insomniac. Bonds: Nature. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Roland Tyndall, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His blonde hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Spy in town.

History: He comes from a rich eastern family. His childhood dream was to be a Sage, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Rich. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Robert Bentley, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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