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Advanced [show]


Percival Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze, and his gloved hand is found clutching a longsword. His red hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Percival was raised in a hard working conservative environment. He worked as a nervous Interpreter and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Rich, Attractive, Job, Religious. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Percival Moreno, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp. Aquamarine (900 gp). Azurite (14 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is short and golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: William lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Family, Nature. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

William Bradly, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His white hair is still thick. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Military, Job, Family, Has a crush. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Thomas Chatham, Male Human Expert 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1700 gp. Rose (50 gp). Amber (150 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his white hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his dancing dream.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Justice, Artistic. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Churchill, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Citrine (40 gp). Rose (40 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Clifton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet deerstalker hat and violet clothes. His chestnut hair is heavily combed to the right. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He struck the Dyer job and began his own company from there.

Motivation: He has a crush on the local Mayor.

Ideals: Entrepeneur. Bonds: Has a crush, Military, Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Clifton, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)6 (-2) 10 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs

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