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Advanced [show]


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Persistence. Flaws: Insane, Disease, Racist. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Randal Vance, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Jeweler. His golden hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Theodoric Addington, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing a long, tan cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Lance Spalding, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2500 sp. 1 Half-Plate. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Theobald Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long black hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Masseuse, Theobald learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Justice, Logical. Flaws: Addict, Antagonistic, Insane. Bonds: Job. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Theobald Barlow, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. Black pearl (700 gp). Sardonyx (80 gp). Alexandrite (700 gp).


Social Check DCs


Kyle Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, constantly wearing a green suit, blue shirt, and tan tie, marred by teas. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Kyle Wilberforce, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 21000 sp.


Social Check DCs

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