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NPC Generator

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Advanced [show]


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gerard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted, Fighting. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Gerard Brady, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. 1 Half-Plate.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Shane Breeden, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear flannel. His left hand appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Peter was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barber.

Motivation: Sabotage a competitor; and to be a apothecary again

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Peter Easton, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 16 (+3)4 (-3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright brown suits and hats. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: In love, Family, Has a crush. Occupation: Doctor

Voice: French accent

Attributes [hide]

Simon Cornish, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is dressed in a clean tan cloak covering his clean studded leather. His tied-back hair is brown. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Anthony will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Anthony has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he feels threatened by others

Ideals: Extrovert, Professionalism. Flaws: Disease, Fearful. Bonds: Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Anthony Staurheim, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Onyx (40 gp). Violet garnet (600 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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