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NPC Generator

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Advanced [show]


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is long and unkept. His eyes are brown and catlike.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Athletic, Impeccable, Logical. Flaws: Ugly, Disease. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Gilbert Gladstone, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Rhodochrosite (5 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Lewis Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: When he was but 5 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Athletic. Bonds: Adventurer, Immigrant, Job. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Lewis Marley, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. Onyx (80 gp). Fire opal (600 gp). Jet (120 gp). 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. Some 10 years later his spouse died after the birth of his son. Heartbroken, Adelard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: In love, Mentor, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Adelard Wellington, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Randal Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a yellow and grey robe with the hood down. He has white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich eastern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Randal Wilberforce, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His red hair is kept up in a ponytail inside a broad hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

William Shirley, Male Human Paladin 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 sp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs

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