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NPC Generator

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Advanced [show]


Conrad Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His white hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist. Bonds: Attractive, Rich, Military, Mentor. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Conrad Rutherford, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kyle Everly, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His brown hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, Job, Mentor, Rich. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Kyle Everly, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Thomas Wade, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his sword always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Brewer

Voice: German accent

Attributes [hide]

Thomas Wade, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Reynard Hailey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean black cloak covering his clean studded leather. He has red hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Ugly, Addict, Antagonistic, Impulsive. Bonds: Poor. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Hailey, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. A roughly beaten golden orb (100 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His black hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer, Family. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Gerard Barlow, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp. Alexandrite (900 gp).


Social Check DCs

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