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NPC Generator

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Frederick Budd, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a black deerstalker hat and black clothes. He has styled his silver hair well, parting it to the right. His eyes are violet and beady.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Frederick was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Mayor soon after.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Gifted, Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Budd, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has styled his golden hair well, parting it to the left. He wears large thick round spectacles.

Personality: Eccentric and domineering, Roger will drive conversation. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Extrovert. Flaws: Insane, Shy. Bonds: Rich, Family. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Westcott, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs


Lewis Remington, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Lewis studied abroad. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Disease, Shy. Bonds: Poor. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Lewis Remington, Male Human Paladin 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Dustin Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Ploughman. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Wants to raise his children well; and he seems to be bored by most things

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Job, Family. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Dalton, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 6 (-2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (100 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. He has violet eyes.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up longbow and armor he uses now. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Skelton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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