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NPC Generator

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Advanced [show]


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Bertram studied abroad. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Healer.

Motivation: He wants revenge against drow; and he is content

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Job, Enemies. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Everly, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 6 (-2)15 (+2)
Skills Stealth +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Wymar Lindsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin black vertical stripes and grey pants. His long golden hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: Wymar was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Job, Religious. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Lindsey, Male Human Wizard 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Addict. Bonds: Attractive, Adventurer, Military, Poor. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Gomory Abram, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50000 cp. Moss agate (11 gp). Aquamarine (700 gp). Black opal (1200 gp). Black pearl (700 gp).


Social Check DCs


Simon Shelley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his lance. His hair is white and curly. His green eyes peer out from beneath his broad white hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Mundane. Bonds: Enemies, Job. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Shelley, Male Human Adept 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Peter Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His golden hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Peter was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Shirley, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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