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NPC Generator

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Advanced [show]


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, pastel, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Slave, Attractive, Nature. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Kyle Blyth, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white small hat and white clothes. His whole body is exceptionally muscular. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Don hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Enemies, Family, Job. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Don Marleigh, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. Chalcedony (30 gp). Aquamarine (700 gp). Silver pearl (140 gp). Carnelian (30 gp).


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Some 7 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To be a Mason again; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Nature, In love, Job. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Rutland, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Balimaar Jacobs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He is a Metallic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Jacobs, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. Blue quartz (16 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Godfrey Elton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His head has been shaved. His thin eyebrows rest above his beady blue eyes.

Personality: He dislikes all the random violence that takes place in the east. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Doctor business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He has drifted from career to career and currently works as a Doctor.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he is wracked by social anxiety

Ideals: Pacifist, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Godfrey Elton, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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