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Advanced [show]


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Merchant, who enjoyed hunting, Shane was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Gifted. Bonds: Poor, Has a crush, Nature, Guardian. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Shane Blythe, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trym was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Addict, Shy, Hedonist. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Eastaughffe, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)5 (-3) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of drow once and for all.

History: Drogo hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Many drow want him driven away.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Drogo Kelsey, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)18 (+4) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc, Druidic, Dwarven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable, Philantrophist. Flaws: Insane. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Trym Brownrigg, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His tied-back hair is black. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Painter. He has achieved small success as a Painter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature, Job, Enemies. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Roger Gentry, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Rose (70 gp). Bloodstone (70 gp). Lapis lazuli (4 gp).


Social Check DCs

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