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Advanced [show]


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His skin is fair and his fingers are delicate and long. He has wavy red hair. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist, Artistic. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Charles Dayton, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Bertram Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His tied-back hair is golden. His ears are large.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Flaws: Ugly, Insane. Bonds: Adventurer, Rich, Family. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Bertram Hayden, Male Human Rogue 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 600 gp. Sapphire pendant on gold chain (1600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Tim Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his mace. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his blonde hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Rich. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Asheton, Male Human Paladin 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 8 (-1)7 (-2)
Skills Insight +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a white and pastel robe with the hood down. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Mentor, Adventurer. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Nicholas Haley, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 10 (+0)5 (-3) 16 (+3)14 (+2)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 7000 sp. Eye agate (8 gp). Moss agate (8 gp). Silver pearl (140 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a red handlebar mustache and slicked back red hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

John Livingstone, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 800 gp.


Social Check DCs

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