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Advanced [show]


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. He wears his auburn hair up in a very large beehive style do. His green eyes peer out from beneath his deerstalker grey hat.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's looking for his big break.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Charles Shirley, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and to protect his home

Flaws: Impulsive, Forgetful. Bonds: Immigrant, Job, Guardian. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Kyle Mitchell, Male Human Warlock 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 800 gp. Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel painted combat armor at almost all times. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: Born to a Unemployed, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Dyer.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Branson, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Attractive, Slave. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Willoughby, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp. Banded agate (6 gp). Bloodstone (50 gp). Malachite (6 gp).


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. Charles was born on a far northern island where he grew up under the tutelage of his father, an expert Ruler. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Immigrant. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Charles Allerton, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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