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Advanced [show]


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Hedonist, Racist. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Kyle Cotton, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, violet, dusty cloak. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Bernard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and he's attracted to the pc

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Guard

Voice: Raspy

Attributes [hide]

Bernard Mori, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He has a moderate pudge and is not very fit. His white hair is knotted and matted. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Assassin father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Gentry, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Dean Brixton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and has a large black mantle and cape that has been intricately interwoven into his yellow robe. He keeps his silver hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He worked as a nervous Painter and found it very stressful. He has worked as a Painter like his mother before him.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Job. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Brixton, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a white suit, tan shirt, and blue tie. He wears his black hair up. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Manfred Walcott, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs

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