Richard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a blue shirt with thin black vertical stripes and yellow pants. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
William Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His golden hair is lengthy and is close to two feet long. His eyes are blue and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has dedicated himself to building a better world.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Slave. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Simon Snape, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His hair is brown and very short. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Thomas Roscoe, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His white hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Religious, Military. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Conrad Woods, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, red, dusty cloak. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barrister for hire.
Motivation: He wants to get laid; and he would like to get married and retire
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
