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Advanced [show]


Raymond Yorke, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Mortician, Raymond learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Mortician.

Motivation: He is greedy; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Raymond Yorke, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with red socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Insomniac, Mundane. Bonds: Mentor. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Tim Hornsby, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)6 (-2) 14 (+2)17 (+3)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north his family was never financially stable. In his 17th year, his parents were killed by a illithids raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and a deep hatred of illithids

Ideals: Logical, Justice. Flaws: Antagonistic, Depressed. Bonds: Poor, Enemies. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Hallewell, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 17 (+3)16 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 2 Holy water.


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in an above average manner. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by giants. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Solomon Chatham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. He has a long brown beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Fighting, Disciplined, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Balimaar Kitchur, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs

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