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NPC Generator

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Shane Rayden, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. His hair is blonde, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Stableman business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Justice. Bonds: Job, Attractive, Guardian, Poor. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Shane Rayden, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp.


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, and he perpetually has his bastard sword ready. He has silver hair. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Gerald Wellington, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a small hat. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Balimaar will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Debt. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Barlow, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is blonde, silky, and of moderate length. He has violet eyes and a brown hat with a black feather.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Religious. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Raymond Budd, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 6 (-2)11 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs


Lance Walpole, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and carries shields. His auburn hair is long and unkept. This amber eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Walpole, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp.


Social Check DCs

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