Clerebold Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tan painted combat armor at almost all times. He has shaved his head bald. He has violet eyes and a tan hat with a white feather.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he wants revenge against orcs
Ideals: Opinionated. Flaws: Impulsive, PTSD. Bonds: Poor. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Just what you see.
Aldous Huckabee, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy grey suit. With a patchy silver beard and wild silver hair. His green eyes dart from person to person.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Gifted, Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Frederick Ashley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his violet robe and has his longsword always slung over his shoulder. He keeps his white hair in a flapper bob. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Ruler, who enjoyed hunting, Frederick was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Junk Dealer soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Slave. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Justin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a fine chain shirt which he covers with black colored cloaks and clothing. His skin is also unnaturally pale. He keeps his auburn hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Rich. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Dustin Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries a battered shortspear and tarnished ceremonial dagger as well. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: When he was but 3 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He became a Guard soon after.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1300 gp.
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