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NPC Generator

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Advanced [show]


Roland Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: This man loves singing and to teach people singing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Roland was born the youngest of three triplets. After coming to the age of reason, Roland took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: He wants revenge against brigands; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Roland Yeardley, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he prefers to wear white pants and tee shirts. His hair is chestnut, silky, and of moderate length. His green eyes peer out from beneath his small white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Lance studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Lance Marley, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 2 Alchemist’s fire.


Social Check DCs


Clerebold Kirby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a tan suit, black shirt, and pastel tie, and is pretty ugly. His moppish red hair is in a traditional bowl cut. His gray eyes are passionate and lively.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Job. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Kirby, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Burton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Opinionated, Artistic, Fighting. Flaws: Disease. Bonds: Family. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Don Burton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Athletics +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 16000 cp.


Social Check DCs


Adelard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: Calm and collected, he is a well trained Farmer. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Deighton, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 2 Alchemist’s fire.


Social Check DCs

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