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NPC Generator

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Advanced [show]


Hunter Beverly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Hunter Beverly, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 8 (-1)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Manfred Lindsey, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He sports green clothing, slightly heavier than average wear. He has a hunchback. His auburn hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Balimaar was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Enemies, Job. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Balimaar Atherton, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Banded agate (12 gp). Alexandrite (700 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Priest like his mother before him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Poor, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Bertram Marlee, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is auburn and curly. He is baby faced.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Opinionated, Gifted. Flaws: Ugly, Disease. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Vance, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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