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NPC Generator

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Advanced [show]


Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Cromwell, Male Human Paladin 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item.


Social Check DCs


Gunter Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Attractive, Religious. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Gunter Ridley, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Merton, Male Human Warlock 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Moonstone (30 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He sports black clothing, slightly heavier than average wear. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Weaver.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Gilbert Digby, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Moss agate (12 gp). Chrysoberyl (110 gp).


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries shields. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Insomniac, Depressed, Impulsive. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

John Blakeley, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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