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Advanced [show]


Miles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with yellow stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large red tufts of hair around his ears. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Mundane, Antagonistic. Bonds: Family, Rich. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Miles Sheldon, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)10 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears white leather gloves, a white jacket, and tight pants. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Don was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Job, In love. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Don Merton, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lewis Oakes, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of daggers on his belt, each one with a amber on the hilt. His brown hair is braided into rings. His eyes are amber and beady.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Secretive, Disease. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Lewis Oakes, Male Human Sorcerer 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 16 (+3)5 (-3)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Vance, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He wears his chestnut hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Antagonistic, Addict. Bonds: Rich, Guardian, Job. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Wymar Vance, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)16 (+3) 18 (+4)17 (+3)
Skills Acrobatics +6, History +5
Senses Passive Perception 14
Languages Common, Ignan, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Atherton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He takes great joy in being the best Fortune-teller in town.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Atherton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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