Hubert Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His blonde hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Job, Nature. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 37000 sp. 1 Minor magic item.
Nicholas Thorpe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear pastel pants and tee shirts. His auburn hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Detective, but he got bored and became a Laborer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40 pp. Hematite (9 gp). Bloodstone (20 gp).
Ernest Brandon, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has white hair. He has violet eyes and a white hat with a yellow feather.
Personality: Ernest wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ernest hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Disciplined, Entrepeneur. Bonds: Poor, Attractive, Enemies. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 900 gp. 1 Minor magic item.
Trey Kenley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears brown cloth garments or leather armor. He has styled his golden hair well, parting it to the right. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. White pearl (110 gp). Eye agate (13 gp). Black star sapphire (700 gp). Chalcedony (20 gp).
Thomas Alston, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He wears his white hair down. His thin eyebrows rest above his beady blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Zircon (30 gp). Hematite (13 gp). Sard (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
