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NPC Generator

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Advanced [show]


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His black hair is smooth and relatively long. He has hazel eyes and a green hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he's in love

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Robert Hale, Male Human Sorcerer 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 800 gp. Alexandrite (800 gp). Chrysoprase (40 gp).


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by teas. His black hair is cut short. His violet eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy, Insane, Impulsive. Bonds: Adventurer. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Everly, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Heward Appleton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He prefers to wear tan pants and tee shirts. He has a small bristly mustache and wavy black hair. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the west

Ideals: Philantrophist, Justice, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Appleton, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely blue suit with yellow socks and a vest with buckled shoes. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Anthony Hamilton, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His head has been shaved. He has violet eyes and a blue hat with a tan feather.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ernest was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Marley, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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