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NPC Generator

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Advanced [show]


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Insane. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Godfrey Ansley, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Passionate. Bonds: Adventurer, Military. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Roger Paxton, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6 Acid flasks. 2 Alchemist’s fire. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is singed and shortened. His eyes are blue.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insane, Antagonistic. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Gerard Appleton, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears blue leather gloves, a blue jacket, and tight pants. He has a hunchback. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Alex hails from a village terrorized by illithids. A gifted student he started as a Laborer, but he got bored and became a Banker. He has set out to sabotage the competition.

Motivation: Revenge; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Alex Rutland, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. Deep blue spinel (1200 gp). Black pearl (1200 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His hair is blonde and curly. His eyes are likewise gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Cornish, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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