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NPC Generator

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Advanced [show]


Diggory Browning, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Diggory was born the youngest of three triplets. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in lance use. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many drow want him driven away; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Selfish. Bonds: Family, Enemies, Military. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Diggory Browning, Male Human Commoner 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp. Rock crystal (80 gp). Eye agate (6 gp). 3 Alchemist’s fire. 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a yellow cloak and cross-gartered tan stockings. His clothes are grease stained in places. His white hair is lengthy and is close to two feet long. He has green eyes and a yellow hat with a tan feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Wymar was born on a far northern forest where he grew up under the tutelage of his father, an expert Blacksmith. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Wymar Tyndall, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy golden beard and wild golden hair. He has blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with poetry.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Artistic. Bonds: Attractive, Slave, Adventurer. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Kyle Westcott, Male Human Wizard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 13 (+1)7 (-2)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Rock crystal (60 gp). Coral (130 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His silver hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Flaws: Addict, Ugly, Disease. Bonds: Poor, Family, Slave. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Roland Alton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are violet and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Theodoric Branson, Male Human Monk 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 9000 sp. Banded agate (14 gp). Obsidian (14 gp). Jet (110 gp). Red garnet (110 gp). Sardonyx (20 gp).


Social Check DCs

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