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NPC Generator

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Advanced [show]


Alexandre Wakefield, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a grey suit. His hair, while still mostly black, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Healer.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Nature, Slave. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Alexandre Wakefield, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)5 (-3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His hair is black and very short. His eyes are violet and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He became a Jeweler soon after.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Religious, Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Charles Ramsay, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear blue tank tops with tan pants. He has shaved his head bald. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: Calm and collected, he is a well trained Butcher. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his daughter; and doesn't want to be a butcher and was forced into it by his family

Bonds: Job, Rich, Attractive, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Geoffrey Mitchell, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is wearing a perfectly clean shirt and pair of pants. He has black hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Randal was born the youngest of three triplets. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Persistence. Bonds: Attractive, Adventurer, Family, Rich, Has a crush. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Randal Lindsay, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 6 (-2)16 (+3)
Skills Nature +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his greataxe always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also is a firm believer in the manly ideal.

History: Ralf hails from a village terrorized by brigands. Ralf was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Seamstress. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He's in love; and further expansion of business

Flaws: Impulsive. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Ralf Mitchell, Male Human Ranger 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Giant, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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